Yeah. The atmosphere is very thin but nonzero at ISS altitude so atmospheric drag causes orbital degradation over time. Whenever a resupply ship docks, if it has extra fuel, they orient the station so the ship is pointed prograde and fire the main thruster to increase the altitude. They plan to leave enough fuel for the supply ship to do its usual retro burn and land or burn up as normal.
The station can also boost itself with the Zvezda module, which has thrusters.
It is worth noting that Dragon does have physical controls, they're just backups hidden under the panel below the screens for emergencies. This is on top of the redundancy offered by the screens, where if one screen fails, the same controls are accessible on the other ones.
Plus, since it's supposed to fly autonomously, there isn't a lot of physical control to be done. This isn't like with cars where there's an argument that tactile controls are easier to adjust without looking away from the road.
I am not an astronaut. I prefer knobs. As my comment said, I think of them as a feature. I think the average astronaut would put up with their lack of preferred control schemes to go into space.
Starliner isn't even a rocket, it's a capsule. A capsule (Starliner) got launched today on top of a really old rocket design (Atlas V) which first launched in 2002...
There was a decent amount of concern within NASA on the touchscreen design, but the contract type tended to force those discussions to the sideline. In the end, NASA wanted a ride and not to drive the design.
Edit: for those wondering, this is not hearsay or speculation; it is from direct experience (albeit 5+ years ago)
Tradeoffs on the kind of refurbishment needed compared to a splashdown, since Starliner is supposed to be reusable. Plus stuff like faster extraction of time-sensitive payloads and overall cheaper capsule processing operations since you don't need specially fitted boats chasing after the capsule.
Dragon was also initially intending to land on solid ground, but dropped the idea when NASA asked for additional tests to prove that popping landing legs out of the heat shield would be safe. SpaceX had intended such landings in large part because of the plans for Red Dragon, but since by then they had started to shift towards Starship, they deemed it easier to just splashdown and deal with the extra refurbishment than try to prove out a technology they no longer felt the need for.
Think the main reason is that sea-recoveries are expensive compared to ones on land. I imagine there's at least some extra risk to a sea recovery as well (one of the Mercury capsules sank during recovery, though happily not with its astronaut inside).
Interesting to think about. I know Starliner lands in Utah. I don't know where, but I'm guessing it's somewhere very remote. I wonder if the effort to get out to the ocean to recover a ship is significantly different than getting to a remote part of the desert to recover.
Additionally, I know when the first Crew Dragon landed, it clearly wasn't hard or expensive to get to given that there were a bunch of small, private boats that (inappropriately) approached the spacecraft. It was quite close to shore, not like the old Apollo missions landing in the middle of the Atlantic or Pacific.
Does the Starliner have any feature that current SpaceX rockets don't have?