I feel like AAA gaming has just gotten too big, the time between releases is way too long compared to back in the 2000s and try to hard to big massive open world or movie quality cinematic experience. I feel similar about Sony.
Nintendo on the other hand seems have a good balance of putting out quality games of various ambition with a good frequency
>Nintendo on the other hand seems have a good balance of putting out quality games of various ambition with a good frequency
And you see how vehemently the gaming community reacts everytime a Switch exclusive game has some slight frame dip despite running on 2016 hardware. Part of that demand does in fact come from the consumers who don't understand how much work goes into those fancy graphics. And what it sacrifices.
Nintendo on the other hand seems have a good balance of putting out quality games of various ambition with a good frequency