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The entire article's premise is misguided as slow C++ build times are usually a result of inexperienced SWEs unfamiliar with the language's "fun" build rules.



This is the equivalent of saying C is safe to use, as long as you use it correctly, or your iPhone is fine you’re just holding it wrong.

If build times are a wide spread problem with a language, that’s a language problem not a user problem.


Knives are really difficult to use, everybody keeps holding the nice shiny metal part, but somehow you're meant to just know to hold the wooden part.


In enterprise you are almost always under a pressure to deliver something asap, so some bad practices are just a natural consequence of that. They could have liked to do it differently, but then they would only be half way to delivering what they have already shipped. There are always tradeoffs.




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