We have 3 decades worth of R&D in traditional engines, it'll take a while for this to catch up in terms of tooling and optimization but when you look where the papers come from (many from Apple and Meta), you see that this is the technology destined to power the MetaVerse/Spatial Compute era both companies are pushing towards.
The ability to move content at incredibly low production costs (iphone movie) into 3d environments is going to murder a lot of R&D made in traditional methods.
100+FPS in browser? https://current-exhibition.com/laboratorio31/
900FPS? https://m-niemeyer.github.io/radsplat/
We have 3 decades worth of R&D in traditional engines, it'll take a while for this to catch up in terms of tooling and optimization but when you look where the papers come from (many from Apple and Meta), you see that this is the technology destined to power the MetaVerse/Spatial Compute era both companies are pushing towards.
The ability to move content at incredibly low production costs (iphone movie) into 3d environments is going to murder a lot of R&D made in traditional methods.