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alwayslikethis
on Feb 16, 2024
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Guix on the Framework 13 AMD
I notice that even the blurry scaling on Windows looks better than what we have on Linux. It seems that they have some special algorithm for that. Anyone who knows how it is implemented can chime in here?
marwis
on Feb 16, 2024
[–]
It's definitely better than bilinear and bicubic. Looks like Lanczos but with some optimization for ClearType.
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