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> What else are they doing?

The exact same thing Epic is doing with their games engines.

Building and supporting the SDKs that developers use to make money.



> Building and supporting the SDKs that developers use to make money.

You're implying that this is a somehow onesides transaction and Apple is doing developers a favour while Apple always needed third party developers as much as developers need them (with iOS of course this balance changed a bit which allowed Apple to become a lot more exploitative than they were before/still are if we're talking about macOS)


Yes, and Epic charges a lot less for their support. We say how Unity was eviscerated for a much cheaper runtime fee, I can't imagine Apple gets away with triple the pricing.


The SDKs that Apple provides are far broader and more lucrative than Epic's game engine.


Is it? Epic doesn't only provide and engine to make a game with. Online services, access to extremely high fidelity assets (meta human, Quixel megascans), photogrammetry. And of course it's working on its own store. All of these have a lower cut even if you don't negotiate.




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