- make more kid-accessible low-code app development environments
- train hackable LLMs on a corpus targeted for younger audiences
- offer built in “escape codes” to the lower levels of gaming systems like the playdate
- offer social networking sites meant to be customized/hacked on (eg myspace)
/edit
These are ideas for how to bring tinker-ability to where kids are. But I don’t think I can say with confidence what is going to make a great explorative environment for the next generation. Bringing as much useful tech into the right places in kids’ lives, wherever they are and whatever background they have, is going to be the right start though.
Hmm, I'm confused. Those are all good ideas, but they all seem to be tinkerable?
Extrapolating it seems like what you're suggesting is making spaces where people can tinker socially rather than making tinkerability ubiquitous and trusting nerds like us to figure it out for themselves? Thus opening up the space to people we might not traditionally imagine as becoming software engineers?
- train hackable LLMs on a corpus targeted for younger audiences
- offer built in “escape codes” to the lower levels of gaming systems like the playdate
- offer social networking sites meant to be customized/hacked on (eg myspace)
/edit These are ideas for how to bring tinker-ability to where kids are. But I don’t think I can say with confidence what is going to make a great explorative environment for the next generation. Bringing as much useful tech into the right places in kids’ lives, wherever they are and whatever background they have, is going to be the right start though.