That statement made me laugh a bit. On some level a lot of games (e.g. those repetitive "open" world games) seem to b structured around wasting time. Collect 10 herbs, raid the hideout, activate the lighthouse, etc.
Haven't played games on a long time, but from watching some let's plays I got the impression that a lot of games are just repetitive grinding these days.
Haven't played games on a long time, but from watching some let's plays I got the impression that a lot of games are just repetitive grinding these days.