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I recently observed an interesting technique being used to radically alter the perception of synthesized sounds, by using the Pianoteq piano simulator, turning off all of the string and core piano sounds, and leaving only the level and key noise samples playing, then layering this on top of a synth sound - it had the amazing effect of making the synthesizer patch sound very realistic, as it added key noises and environmental (striker) noises to the background .. it was quite astonishing how this radically effected the perception.


Good move! Do you have a link for that? Would be interested to hear it

FWIW, the Roland D50 did something similar, and used PCM samples to model the attack/transients... you could then use subtractive synthesis for the body of the sound. I would guess Pianoteq's key/striker modelling is a lot subtler!

https://en.wikipedia.org/wiki/Roland_D-50?useskin=vector




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