Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

Heck, the Wii had Fluidity around the same time period (2010), and that's a lot weaker than the PS3. Fluidity was pretty neat—you played as a volume of water, changing states as you moved through a level that looked like a classic science textbook:https://youtu.be/j7IooyXp3Pc?si=E79rCrq2mdyZSKoF&t=120


Well, technically yes.

Both use the same technique: Smoothed Particle Hydrodynamics.

But the PS3 was able to fill the whole screen with these particles. Hundreds of them. The game Fluidity seems to have approx. 20.


> The game Fluidity seems to have approx. 20.

It had more than 20, but... not by much.




Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: