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It's time for new game engines



Well, it seems like you're working at a16z, are you gonna convince leadership there to help fund these initiatives?


I thought he was just joking, a reference to the a16z article "It's Time to Build" :D


I honestly thought that’s what this was. I’m sure they will fund them especially since the a16z games seems to have sunk a lot of money in crypto junk so they need to do the “AI-pivot”. At least an engine could be a viable business


Engines being a viable business is kind of questionable in 2024 and on. There are lots of free or very inexpensive options already out there with incredible documentation, tooling and asset store components available, so any new startup has to compete with those on cost and capability simultaneously.

If your goal is to build a viable business instead of just scam your investors, you probably either have to try and compete with Roblox by creating an ecosystem where you siphon revenue off of your customers and their customers simultaneously, or sell actual product (sort of like how Epic bankrolls their stuff using revenue from their games) alongside tools.


What does a "new game engine" solve for anyone other than investors? Why not improve on existing technology by adding new features, improving workflow, or enabling users to target new platforms?




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