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Yes, mobile-first design has greatly accelerated the decline of usability in interfaces, but that decline also began before mobile-first really became a thing.

All I know is that usability keeps getting worse as time goes on. Where is the floor?



> Where is the floor?

You could try to cram it into an Apple Watch?


That's still good compared to the chat-only interfaces of the future.


And I thought Next-Next-Finish was bad...


mIRC is very powerful, but most '90s, Windows power-users needed some explanation of how to use it, whereas Slack's design language makes it install-and-play for even basic users.

Mobile design isn't just a response to the limitations of its hardware; as technologies become more prevalent, intuitiveness to increasingly inexperienced users has to be prioritised over everything else and this is a major trend that dates right back to the beginning of the computer industry.

Usability is much better today than it was in the past; it's just no longer targeted at us.




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