I hope valve doesn't fumble the bag with source 2, and actually makes it a viable competitor in the engine space.
My limited exposure to it (via s&box) is extremely positive, the hammer mapping tool is absolutely amazing to work with, and from what I've seen way ahead of unity / unreal on this front at-least.
My limited exposure to it (via s&box) is extremely positive, the hammer mapping tool is absolutely amazing to work with, and from what I've seen way ahead of unity / unreal on this front at-least.