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Is the product marketed here a video game or a video game engine? Why do you expect every video game player to understand graphics programming?


I don't see a harm in learning at least minor terminology to better bridge the communication gap between developers and consumers.


Consumers don't care about the details of how a game is developed. So what's the BENEFIT of doing this?


Do you need to understand graphics programming to understand "The character won't get stuck in tight places"? They seem to do this because that sounds way more practical and way less magical than "The character is more lifelike!"




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