Nobody needs that GPU. Alyssa Rosenzweig stopped working on the driver and got poached by Valve.
Also, real time encoding with VP8 (yes, that is the standard for WebRTC) barely works. It has barely enough CPU power to produce a working demo, but too little to actually do anything with it.
Can you expand on this? Is the hardware too slow, too power hungry, or just badly supported? At least coming from ARM there must be some hardware documentation on how they work. I mean, it can't be worse than Broadcom's all-proprietary GPUs.
In fact, she just no longer leads panfrost, but still reviews panfrost-related merge requests from time to time. Boris took over her place, and even panvk2 is on its way. https://gitlab.freedesktop.org/bbrezillon
Mali-G610MP4 is known to handle Genshin impact easily. (https://youtu.be/sA55S2Z7gLo?t=56) I doubt VideoCore VII can do that. As of today, there is still no detailed spec sheet for this GPU.
Also, real time encoding with VP8 (yes, that is the standard for WebRTC) barely works. It has barely enough CPU power to produce a working demo, but too little to actually do anything with it.