>I mean you're making games. There's not much money in that to begin with.
I know you mentioned Minecraft, but it's not 2010 anymore. That "poor" indie creator sold off the game for 2.5b dollars and it seems like he still got the short end of the stick given how big the game is.
I'm fine with open source games, but the fact of the matter is that mods need a community and community is hard to build. If you're trying to replicate MC's success, note that it also wasn't made with modibility Orr convinent licenses in mind. You gotta make something appealing first and then you can futz about with nodding support if people bite.
I know you mentioned Minecraft, but it's not 2010 anymore. That "poor" indie creator sold off the game for 2.5b dollars and it seems like he still got the short end of the stick given how big the game is.
I'm fine with open source games, but the fact of the matter is that mods need a community and community is hard to build. If you're trying to replicate MC's success, note that it also wasn't made with modibility Orr convinent licenses in mind. You gotta make something appealing first and then you can futz about with nodding support if people bite.