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You can easily learn how to use them.

That doesn't mean they don't stop being frustrating.

I will commonly wish there was a method to change a curve in a single drag in some particular situation, rather than 20 drags of fiddling with beziers, trying to figure out if adding another control point is necessary or redundant.

Just because you figure out the intuition behind them doesn't turn them into an efficient way of achieving results. Because the intuition of beziers translates poorly to our innate human/artistic intuitions of curves.



> I will commonly wish there was a method to change a curve in a single drag in some particular situation…

If I understand what you want, you'd probably really dig the Curvature tool. https://www.youtube.com/watch?v=xzilL2zvldo


OMG yes. I had no idea that had been invented and added to Illustrator -- that's exactly what I've been looking for. Thank you so much!


That is exactly the type of user interface I am advocating for, I love that.

Give me that + fast/efficient GPU-animated keyframes of those curves, and I'm 100% sold.




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