https://medium.com/@kaveh808/7-how-to-make-3d-jello-69350751...
I did simple fabric simulations, as well as 3d soft object dynamics.
Followup work in the early 90's on SGI workstations:
https://medium.com/@kaveh808/24-rubbery-cloth-and-numerical-...
All of this cloth and hair development culminated during my tenure as R&D lead on the feature film "Final Fantasy: The Spirits Within". The commercial Syflex system was an offshoot of that development.
https://medium.com/@kaveh808/7-how-to-make-3d-jello-69350751...
I did simple fabric simulations, as well as 3d soft object dynamics.
Followup work in the early 90's on SGI workstations:
https://medium.com/@kaveh808/24-rubbery-cloth-and-numerical-...
All of this cloth and hair development culminated during my tenure as R&D lead on the feature film "Final Fantasy: The Spirits Within". The commercial Syflex system was an offshoot of that development.