Looks pretty interesting but I find myself having to guess what you're doing. It's important to be concise and reference things people already know ("Pixar") when you want to convey information quickly, but it's unclear what the value of the technology is in the 2 paragraphs I could find written about it. Everyone knows "Pixar" by name but I'm struggling to understand what you're doing. Is it animation software that maps photographs to the virtual world and renders it "almost-real"?
Please see my reply to @ricardobeat in the parent post.
Part of the issue is that Fohr has two sources of funding. One source is for the technical side of the company, which I expected tech funding to pay for. The stuff on AngleList is basically only about that.
The other source is film funding for the first computer-photographed film, Carpathia. I have a completely different talk for that, which is more about how the tech is actually used to make a live-action film.
Point is, AngleList is only a small (but expensive) part of the story.