> Simply looking at the changelogs for minor versions and seeing how many bugs they fix and features they add should be proof enough of this. I mean, my god, for 4.0 they rewrote all of GDScript, and that was just a line item.
This doesn't disagree with OP at all. For instance, I remember the announcement for baked lightmaps. According to OP, despite the fanfare, the feature didn't actually work. I don't use Godot, so I can't really comment on the validity of OP's claims, but just reading the changelogs isn't sufficient to dismiss OP either.
This doesn't disagree with OP at all. For instance, I remember the announcement for baked lightmaps. According to OP, despite the fanfare, the feature didn't actually work. I don't use Godot, so I can't really comment on the validity of OP's claims, but just reading the changelogs isn't sufficient to dismiss OP either.