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Playstation - yeah (Sony doesn't care at all so far). Nintendo on the other hand is surprisingly positive about it:

https://www.khronos.org/blog/you-can-use-vulkan-without-pipe...

Which is refreshing.



It's a damn shame too, since they could really take advantage of things like dxvk (zlib licenced) to make porting existing games easier. Surprised no 'middleware' company has tried this either.


Intel is using dxvk.

Most games rely on engines that support Vulkan better now (like UE5), so there is not much of an interest I guess.




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