Hacker Newsnew | past | comments | ask | show | jobs | submitlogin

> force Sony to release their exclusive titles on Xbox.

How much do ports normally cost? How many units would they need to move to hit even?



It depends on the engine but indy studios are frequently able to port to all of the major platforms: PC, Xbox, PlayStation, and Switch.

The exclusive addressable market for each is definitely big enough to outweigh porting costs.

A good first step would be to ban exclusivity agreements, rather than mandate cross platform availability and to fine both parties heavily for suspected foul play.

Exclusivity agreements are a great example of something that is directly harmful to consumers. It removes choice, increases cost, encourages electronic waste, and leads to an inferior experience.




Consider applying for YC's Fall 2025 batch! Applications are open till Aug 4

Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: