Maybe we can put aside the superficial sports-team rivalries for a moment.
Maybe both Microsoft and Sony could develop good products that consumers and publishers want to pay money for, rather than make unrelated, restrictive business deals!
>rather than make unrelated, restrictive business deals!
I thought you wanted to put aside the superficial sports-team rivalries?
No casual consumer cares about the deals, they care about the games. If this makes better games, cool. If not, not cool. We'll see how history goes this time around.
I don't play one my of favourite games of all time, Bloodborne, because it's forever stuck at 1080p 30fps with terrible loading times on a PS4 solely due to these stupid exclusivity deals.
All the other games built in the same engine by the same studio are released on Xbox and PC.
I see what you mean, but that wasn't the best example. Bloodborne wasn't a mere exclusivity deal. Sony published the game, owns the IP, and co-developed the game with the now dead Japan Studio. They own Bloodborne the same way they own Ratchet and Clank (20 years before they aquired the primary developers of that IP). FromSoft has no more control over Bloodborne than Monolith has over Xenogears/Xenosaga.
The producer of Bloodborne doesn't even work at Sony anymore. There's a multitude of reasons Sony is dragging their feet there, unrelated to aquisitions.
Maybe both Microsoft and Sony could develop good products that consumers and publishers want to pay money for, rather than make unrelated, restrictive business deals!