I have been researching, and it is my current understanding that this is the approach that WebGPU takes, specifically wgpu.
Is that right? I have been thinking that wgpu is the best choice available for intermediate cross platform graphics one level below something like Skia and one level above Vulkan, OpenGL, DirectX, and Metal.
Is that right? I have been thinking that wgpu is the best choice available for intermediate cross platform graphics one level below something like Skia and one level above Vulkan, OpenGL, DirectX, and Metal.