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While he doesn’t have regrets over the job, there is one thing Ghignola does regret: letting fans down. "I do remember promising several times that I would finish Noctis V and, still after all these years, I’ve never gone back. I’m sorry; I wish I had the strength to go back and finish what I started more than ten years ago."

Its nice that there was a community around the game and that Alessandro felt part of it. But I'm sad that he felt pressure to finish the next version and that that might have weighed on him. Because its very easy for fans to ask for something, but actually very hard to be the person that has to do all the work to meet their expectations. The fans are free to drift off and find something else to enjoy, but the feeling of unfinished projects and broken promises can stay with the creator for a long time.

In short: As a creator its easy to get wrapped up in fans demands but in reality you need to have boundaries. Perhaps you dont want to spent the next four years making something for them. Perhaps you've got other things you want to do with your life.



I think this genre of "space exploration" games, in particular, is likely to have communities containing people who have no other life at all, and who become unreasonably emotional about "their" game that they have instead. Can lead to absolutely toxic communities.

Source: steam says i have 2k hr into X4 foundations


I recently bought X4:F on sale from a small recommendation. I like it so far after about 8 hours. But already I am wondering how deep the galaxy actually is - like, what will I actually do, other than keep getting more money and more ships for their own sake?

What goals do you pursue? What drives you to keep going back?


When my hands dont hurt; im quite fond of the dog fighting in S and M ships. Go out in something small and try to peel the pointy bits off a Xen K.

More often now I'm hacking mods as much as playing the game; working out a "perfect game" system of going from a (customized) start to a billionaire empire and no remaining Xen (or anyone else you care to take offense at) in say, 24hr or less.

I don't play the way anyone else does, apparently. I never do "missions" and on my todo list is a mod to hack out the one they've apparently added recently that appears to happen regardless of player input. In that respect, the creators notion of the game gets in my way; I'm cheerfully distorting the universe here, got no time for the individuals in it.


heh, also at that time, there was little else to scratch that itch, other than going back to Frontier: Elite 2 on an emulator or something. That's how I got into Noctis all those years ago.




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