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> At a minimum, the smash community members who built that data have an expert-level understanding of Gamecube graphics programming, Gamecube assembly language, and Super Smash Bros's internal scripting language to create those posts.

Actually this was possible before Dolphin existed. They did it on raw hardware. The devs left an extensive debug mode in with various displays like hitboxes. So a little Action Replay cheat was enough.



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