> Apple seems to be the only company that's able to do this on a consistent basis with physical electronics. (video games, cars, construction projects achieve this in their field, but consumer electronics seems to completely lack this, barring Apple)
It's funny watching the interactions between tech reviewers and (usually Shenzhen-based) consumer-electronics startups — think earbuds, "retro consoles", etc.
Almost inevitably, the reviewer gradually develops domain knowledge from reviewing dozens of entrants into the space that allow them to say exactly what would make for a good device. Then one of the startups invites the reviewer to collaborate on a product design with them. The model that the reviewer had design input on becomes wildly successful, because it actually does some stuff right. And then, as soon as the reviewer is gone, everything the company makes goes right back to having the same obvious flaws. As if they're constitutionally incapable of learning what made their one good product succeed in the market and just replicating it.
It's funny watching the interactions between tech reviewers and (usually Shenzhen-based) consumer-electronics startups — think earbuds, "retro consoles", etc.
Almost inevitably, the reviewer gradually develops domain knowledge from reviewing dozens of entrants into the space that allow them to say exactly what would make for a good device. Then one of the startups invites the reviewer to collaborate on a product design with them. The model that the reviewer had design input on becomes wildly successful, because it actually does some stuff right. And then, as soon as the reviewer is gone, everything the company makes goes right back to having the same obvious flaws. As if they're constitutionally incapable of learning what made their one good product succeed in the market and just replicating it.