> I think VR has a future, but I don’t think it has a broad workplace future. Medicine? Absolutely! Gaming? Sure! Office work? Ehhh
I actually think office work is more practical than medicine in VR. While I agree that office work in VR is less than ideal, I think medicine is even less ideal. How does a doctor diagnose and treat a broken foot in VR..? How does a person accomplish physical therapy in VR? How is an X-ray taken in VR..? How does the doctor take vitals for a physical in VR..?
I don’t think VR will be a component of patient encounters, at least not directly. My thinking on VR in medicine is more AR than VR if we’re to differentiate, and I see it being used mainly in scenarios where visual inspection is more difficult or currently limited.
For example, giving diagnosticians and clinicians a much more economically viable COTS solution to reviewing minutely detailed scans of internal organs. Being able to use imaging data to go “inside” a patient to practice an uncommon, experimental, or otherwise high risk operation for instance.
That’s fair, I’m not trying to be argumentative, normally I would agree with you on the AR applications of medicine. However, given the debut of ChatGPT this year, I really do wonder if AGI will be doing the kinds of analysis you’re talking about before AR is at the level of being able to do it with a human.
My spouse’s company bought an engineering team Oculus headsets. The thinking was they might generate new ideas and concepts worth exploring further.
My understanding is that they use it for virtual golf games in lieu of Zoom meetings sometimes, and that’s about it.
I think VR has a future, but I don’t think it has a broad workplace future. Medicine? Absolutely! Gaming? Sure! Office work? Ehhh