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Just give me lightsaber battles and I'm sold.



It doesn't work, because you can't constrain the user's hand to match what's happening in the game, meaning it completely removes any immersion benefit you get from VR in the first place.

Melee in VR feels awful. It feels like swatting flies.

Shooting in VR is amazing. There are multiple games that let you play Star Wars battlefront knockoffs so you can cosplay the droid army.


Even if they somehow nail the hand input, without controllers for haptics, I'm a bit disappointed.


literally the only thing I use my Quest 2 for is Beat Saber




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