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I recently put out in public the prototype of the game that I have been slaving on for the last 1.5 years - despite all the bug checking I did it, it's still filled with bugs and the gameplay is basic. But then I realized - at this stage very few people care and the ones that do will forgive your stumbling starts. As long as you manage expectations you can just continuously iterate on it and patch.

Now that I know I can just fix a few bugs, add a some small content here and there and push it on a weekend - there is actually a mental peace.



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