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> If you try to create a third mobile platform to compete, you will fail.

but apple wasn't the one preventing these from succeeding. they failed on their own. On the other hand, it is reasonable to conclude that Netscape didn't fail on their own, but that Microsoft _prevented_ netscape from gaining marketshare by preloading a competing browser; such a preloading can only have occurred with a monopoly on operating systems.

Therefore, the monopoly abuse was to leverage its monopoly position in one market, to prevent competition a different market.

So despite the fact that I also hate the appstore and walled gardens, apple _did not_ use their apple device dominance to _prevent_ android versions of an app from existing/competing.

The complaint about walled gardens from people is that of lack of open access - not that of monopoly.

I suspect that new laws needs to be introduced to break open walled gardens - i want to call these "interoperability" laws. It's in the interest of society for systems to be interoperable.

This will not only concern apple devices, but things like EV charging networks, computer networks, and data interchange apis, and digital ownership of data. Imagine if by purchasing a CD or DVD, you are only allowed to play that disk on an authorized device! Now imagine instead of a physical disk, you buy a digital "disk" - a game, or music - but you're locked into the vendor's platform!




It depends what the definition of monopoly is. What Apple does with first party vs third party apps on iOS is pretty much exactly the same as what Microsoft did to Netscape. For example Apple Music is pre-installed and enjoys special features (via Siri for example) that other music apps do not. Apple even advertises free trials for Apple Music, Apple News, etc. inside of the settings app. No other apps have the ability to do this. All browsers are just reskinned Safari since iOS doesn't allow different browser engines.

Is Apple a monopoly by the same definition that Windows was a monopoly? The answer is definitely no. Android has a larger global market share and it's far more accessible than iPhones in terms of pricing. Apple's US market share is in the 55-60% range depending on the source. Windows market share in 1988 when the suit began was about 90% so it's much clearer.

> The complaint about walled gardens from people is that of lack of open access - not that of monopoly.

100% this. People are just using the monopoly label because they're looking for some excuse why this shouldn't be allowed. But the reality is that probably >99% of Apple users do not care about any of this.


That is how DVDs and BluRay’s work though! You’re only allowed to play on authorized devices, and manufacturers must pay royalties. The company that created Blu-Ray (Sony) gets a cut. There was a battle with HD-DVD (Microsoft backed) and Blu-Ray won. And HD-DVDs became coasters.

“Interoperability” laws are dangerous because they require lawyers to legislate how code works, and they’re not engineers. It’s in the interest of society to be interoperable , but at what costs and tradeoffs? Do I have to register my new network protocol with the Bureau of Interop Standards? If I make too much money on my platform, must I eventually cede control of that platform to a government-led utility commission? These would be nightmares and the unintended consequences of forcing laws to over-regulate how our technology platforms work and would dramatically hurt innovation.

You mention EV networks but this is a great example of the benefits of not forcing interop too soon: by far the most reliable EV charging network is Tesla’s, which has forced competition to up their game and forced competitive car brands to invest in networks. On the other hand, The CCS fast DC charging standard is a bulky design by committee standard that extended the old J1772 standard from 20 years ago. It’s inferior to Tesla’s NACS in terms of communications speeds, ease of use (NACS is far less bulky) and performance in cold weather. But we’ll have to live with it. It was a premature standard but has only minor deficiencies, luckily. EV networks themselves don’t have forced interop on the billing level and we have a handful of apps with different payment methods, some with plug and charge, some not, it’s not very intuitive. But unless you force a utility experience prematurely this is life in an evolving market.




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