Hacker News new | past | comments | ask | show | jobs | submit login

I've been a programmer for 23 years now. In all these years every year was the year of no-code tools.

And you know what? We went from having actual no- or low-code tools (UI builders, forms in Access and FoxPro etc.) to zero no-code tools worth a damn [1]. There was a brief dream of Yahoo! Pipes in mid-to-late 2000s, but it's dead as well.

[1] Except some applications like Unreal Blueprints and similar node-based tools in audio and graphical software




I think the reason Unreal Blueprints and cousins work and are useful is: they are used in a relatively narrow domain, the primitives of that domain are well understood/defined, and the primitives are easily compossible.

Once you create a general purpose no-code option, it is so complicated and sprawling that the mental burden to understand it is just as great (if not greater) as just using plain old code again. Or conversely, it is so constraining (for the sake of "simplicity") that it can't do anything useful.




Consider applying for YC's Summer 2025 batch! Applications are open till May 13

Guidelines | FAQ | Lists | API | Security | Legal | Apply to YC | Contact

Search: