> The main problem was that the actual simulation was being done on the servers
That was bullcrap. Soon after launch a crack showed up that made the game playable without a server connection, for the features that didn't actually need a server connection. EA just lied.
Not to mention that they made an official patch available 1 year after launch that enabled a proper offline mode :)
That was bullcrap. Soon after launch a crack showed up that made the game playable without a server connection, for the features that didn't actually need a server connection. EA just lied.
Not to mention that they made an official patch available 1 year after launch that enabled a proper offline mode :)
https://www.eurogamer.net/simcity-can-now-be-played-offline
As for this interview, I guess mr lead designer isn't allowed to be honest by his contract.