Obvious question that I couldn't find any answer to: How does the latency compare to existing solutions?
I currently use RealVNC and Steam's own VNC thing to connect to a desktop computer in the same city as where I'm connecting from. RealVNC is much laggier than Steam, which seems optimized for latency. The ping latency is something around 10-15ms (at peak hours, otherwise less), but somehow RealVNC manage to still be kind of laggy, at least compared to whatever Steam is doing.
The use case is doing game development (in Unreal Engine) via a shitty laptop, connected to a proper desktop computer.
So how would RustDesk compare to RealVNC/Steam here?
When i play games on windows from my mac i used steam, rustDesk was a bit slower last time i checked (approx 1 year ago). However rustdesk is more flexible when it comes to remote access or number of plattforms the client is available (in my case iOS).
Thank you for this recommendation. I'm connecting to a Windows machine from Windows/Linux/macOS and Parsec works really well, low latency and good quality. Much better than RealVNC and access to the full desktop compared to Steam.
I currently use RealVNC and Steam's own VNC thing to connect to a desktop computer in the same city as where I'm connecting from. RealVNC is much laggier than Steam, which seems optimized for latency. The ping latency is something around 10-15ms (at peak hours, otherwise less), but somehow RealVNC manage to still be kind of laggy, at least compared to whatever Steam is doing.
The use case is doing game development (in Unreal Engine) via a shitty laptop, connected to a proper desktop computer.
So how would RustDesk compare to RealVNC/Steam here?