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Bah. There are so many apps that I purchased that are complete junk, that, IMO, paying a $0.99 for an app that I do use seems to even itself out. And what about completely fraudulent apps (e.g. search for "blacklist" in the App Store). How are they even getting in?

Given the huge amount of crap in the App store, the only real way of finding things that are decent is to go to specialized aggregators. I go to BoardGameGeek in order to find reviews of games. The detailed reviews there mean more to me than the huge stinking pile of games in the App Store. There needs to be a better way of sifting through the stuff in the App Store than using the App Store Application itself.



Don't you see the problem there. The developers who build crap apps end up being rewarded the same as those who build great apps. Essentially, you're saying that you do pay $5 for a great app because you buy 5 and keep 1, but the developer who built the app you like gets just $1. That sucks.


That's the situation with "entertainment" content generally., e.g. all movies at the theater cost the same.

And just like with movies, review sites, massive advertising to move units and create awareness, and a general distrust of new things is where I'd expect the App Store model to continue to go.




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