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Hi, It's that the animation and bumping is executed already when the stone does a short way - on a larger board it looks like this: https://i.gyazo.com/bd780834e5546a4d8f84791b0f619ebb.mp4

But I see how it can be confusing when the path to travel is 1*stone_width. I don't have a good idea how to preserve the behavior on a bigger board and making it less confusing on a smaller one.



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