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Now largely forgotten, UK company Magnetic Scrolls produced some of the best examples in the genre - but it might take some work to get them running, as they had (non-interactive) graphics and a simple menu/windowing system which were state of the art at the time: https://en.wikipedia.org/wiki/Magnetic_Scrolls

The Pawn and Corruption received especially high praise.

Hard mode: The Hitchhiker's Guide to the Galaxy and Bureaucracy, both by Douglas Adams. Bureaucracy is outright sadistic. I solved it with a friend over a couple months after us both failing solo for much longer, and we celebrated our win with alcohol. I still remember the crushing hangover, Adamsesque in its dimensions and intensity. Worth it.



Magnetic Scrolls! Thanks for the blast from the past.

Here’s a great snippet from an interview with Anita Sinclair, one of the founders:

How do you design your adventures? We have three development systems. We've got the VAX, which runs UNIX, and all the machine-dependent stuff gets developed on that. So when we've finished writing a game, we then upload it to the VAX, which does all the cross-compiling for us for the different machines. We then have Mac II's and Xenix machines, which run AU/X and XENT, and we have sub-development systems on that. All our tools are written in C.

https://msmemorial.if-legends.org/articles.htm/stnews4v4.php


I just noticed that you can play all the Magnetic Scrolls games online from that sites home page:

https://msmemorial.if-legends.org/memorial.php

Click on the chalice and there goes the weekend…


Strand Games have remastered some of the original Magnetic Scrolls games (The Pawn, The Guild of Thieves and Jinxter so far) for modern PCs.

https://strandgames.com/




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