It's not like GURPS is unknown to community members. If someone wants an alternative to D&D there are a thousand alternatives. This is like if you said "Don't like English? Try the well-designed favorite Spanish."
And honestly gurps is the last one I’d recommend for the average 5e player looking to jump ship.
It’s crunchy as hell and a major commitment.
Pathfinder 2 is likely going to be the biggest winner in this but hopefully other systems benefit as well.
Dungeon world strikes me as another easy analogue and there’s plenty of different stuff like Spire/Heart or Lancer that’s made waves.
Not to say that gurps is bad. I hope they see a bump too. Just feel like the kind of person who likes gurps probably isn’t playing 5e or already knows it exists
> And honestly gurps is the last one I’d recommend for the average 5e player looking to jump ship.
This kind of comment is also why it's funny to suggest "just use X" to D&D players. RPG nerds are effectively poor software engieners. Ask 10 of them for an opinion on TT RPG rulesets and you'll get 300 opinions.
> Just feel like the kind of person who likes gurps probably isn’t playing 5e or already knows it exists
Well in all fairness, GURPS games and OSR games are just very different games. Sure they're roughly "RPGs" where people roleplay as characters in a world with stats for structure, but their attitudes toward actions and conflict resolution are completely different which lends them to completely different gameplay and audiences.
It's like saying Monopoly and Agricola are both board games. They are but they're also very different.
The difficulty of switching from English to Spanish is far, far beyond that of switching role-playing games. Even learning a new RPG from scratch is far easier - who would play them otherwise?