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Chopping the bottom off makes things higher up the ladder more accessible though. The original Zelda took six people multiple years to build, but one person could develop something similar but much better looking in a few weeks with Unity and AI generated assets. It obviously won't be a AAA title, but people have shown that they're happy to play slightly rough, retro games if they're fun. All this holds true for writing, music, art and other areas as well.

The big problem is that it's hard to filter through the huge amount of content being produced by humans to find things that you'll like, so we rely on kingmakers curating the culture. This means a few huge winners taking all and a lot of great creative work at the same level going unrewarded. If we can solve the content discovery problem in a more personalized and fair way and make it easier for people to support creators they like that would go a long way towards cushioning the job losses that AI will create.



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