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Very briefly as a counter example - these folks made a thing that thousands maybe tens of thousands of people treasure. They've worked on it as a passion project and when ill luck befell them they had to scramble to secure funds. Yes, we live in a capitalist system but supporting neat art like this and exploratory projects is a societal investment that the US has stiffly refused to make. The more we provide social safety nets the more folks will be free to do experimental and artistic work and give us gems like dwarf fortress.

This isn't the fault of the United States - the US has made a choice in how the game works and they weren't playing by the rules laid out for them to follow. The expected course was for them to work in some job that robs them of their free time to produce a work of this caliber and if they had done so they'd be just fine... and we wouldn't have dwarf fortress.



This is the business model that they have chosen. Then they found it to was untenable so they chose a different business model. As part of that, they are addressing some of the largest weaknesses in the game. The game is not getting worse, it's getting better.

Beyond that, the United States doesn't owe people who make art in exchange for donations anything extra. We can argue about the merits of different healthcare systems but the point remains that they realized their plan was poor so they changed course - the United States inflicted no damage on them.


> Beyond that, the United States doesn't owe people who make art in exchange for donations anything extra.

Providing correct healthcare to all definitely is a duty of any modern rich country. If Cuba can manage it so should the US. You are trying to hide how poor your healthcare system is under a thin political veneer.




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