>Interesting that Steam solved most of that problems for game distribution though. They have worldwide publishing agreements, regional prices AND good support of local payment providers in many countries. I think a lot of people underestimate how these factors allowed Steam to overtake piracy.
Sadly it is being ruined by people from first-world using VPNs. Many AAA stopped using regional prices and we're stuck paying the same cost as in the first world.
From the other side it feels just as unfair. When I lived of ~AU$200 a month, $100 towards rent, a new game was ~$100 in Aus. It was often much cheaper to buy physical copies from Asia and import.
Sadly it is being ruined by people from first-world using VPNs. Many AAA stopped using regional prices and we're stuck paying the same cost as in the first world.