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>existing legal precedent fails to account for the uniquely collaborative nature of game development

This argument is very shaky. Aren't Hollywood films the product of union labour?



Obviously, but these arguments are basically just there to give a semblance of authenticity to the illegal union busting. A lot of rhetoric in these spaces just serve to confuse and enable anti-worker ideologes to feel a sense of legitimacy in denying people maternal leave and decent healthcare


Pro sports, too. Talk about collaboration.

[EDIT] Incidentally, I think there's some interesting cross-over here between Hollywood and video games: it's my understanding that part (though only part) of why modern movies lean so heavily on CGI/VFX is that that's one of the only major parts of movie-making that's not very, very unionized, along with that industry's cousin and the topic of this article, video games. I'd expect that when one of those unionizes, the other won't be far behind.


Aren’t they literally saying the law isn’t on their side?


It's a hail mary that will result in more than just QA being union.


Yes.




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