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But then SUB, DIV and RELU could be an HLOP as well, no?



We could have NEG instead of SUB, but with the constant folding it's a wash. DIV is already an HLOP with reciprocal (used to use POW, but that was slower. And what would you implement RELU in terms of?


max(0,x)


That's a ReduceOp right now, more annoying to reason about than a UnaryOp. But in the limit, yea. Or add an elementwise BinaryOp for max.

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