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Give Hard space: Ship breaker a try. It's a chore-core set in space where you break down surprisingly believable ships with surprisingly believable physics to a fantastic soundtrack in a kinda-borderlands-precursor universe. It's got a maximum timer of 15m per shift, so it's easy to drop in and out, but you can spend multiple shifts on a particular ship, or just gut the biggest systems and move on every day.

The attention to detail is my favorite part. Good sound of vacuum (dampened and transmitted by touch), good 3d movement and drift, and great attention to pressure and decompression hazards.



Neat suggestion. I like the idea of a finite game loop




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