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>They would have to provide licenses for everything used

I said "provided it used properly licensed assets". Apple has accepted compiled open source projects before, even from people other than the authors e.g. OpenTTD[0].

>Apple may reject it just based on "not matching app guidelines".

We all know Apple might reject an app for any reason it wishes. This is a poor answer to support a claim that it wouldn't want this specific app.

>Apple banned even console emulators even tho technically there's nothing legally wrong with emulator

Emulators where you add game images yourself were always forbidden.

"2.5.2 Apps […] may not download, install, or execute code which introduces or changes features or functionality of the app"[1]

>torrent downloaders, Kodi

This is an entirely different topic than Quake.

[0] - https://apps.apple.com/us/app/openttd/id1585549844

[1] - https://developer.apple.com/app-store/review/guidelines/#sof...




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