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Two major factors:

1. There is a funnel in hardware (or really any product) development, where we research and investigate a pretty broad range of new features, modules, and even products, of which only a few make it out the other end as a mass produced item. Even relatively late in the development process, compliance, reliability, functionality, supplier, and cost issues can mean scope or schedule changes to something or even shutting it down entirely. Because of that, we don't announce hardware until we have 100% confidence both that we can ship it and 95% confidence in the price and launch date for it.

2. https://en.wikipedia.org/wiki/Osborne_effect - We don't deliberately hold announcements for this reason, but it compounds with reason #1. We don't want to have someone wait for something that may or may not ever appear. Because our products are upgradeable, we want people to evaluate them based on what currently exists, but still be able to benefit from improvements we make in the future.




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