> If we can't make the cars just as smart as an alert and capable driver, then maybe we need to meet halfway and make the roads a littler "dumber" (simpler) to accommodate the robots.
This aspect of FSD has always fascinated me and I'm a little surprised it doesn't get more discussion. Meeting halfway. At what point could/would/should FSD influence the environment around it?
For example - a poorly painted road sign*. Tesla/Waymo could say "We cannot support L5 FSD on this road until you fix this sign." If it meant a step forward in autonomy, Tesla/Waymo could even offer to share the cost of that improvement!
There are a million reasons why implementation of that would be problematic. Costs and incentives would be all over the place. But I am more interested in the framing: The machines are the ones that need to adapt. Which is essentially hoping for continued hardware improvements or a spaghetti mess of if/else statements. ie "do this weird thing if you see this other weird thing in front of you". Can we get rid of the weird thing and avoid the engineering challenge altogether?
* Yes, this is an overly simple example. Some environment changes could be so large that they would require a full redesign of a city/buildings/traffic patterns. But surely there are classes of improvements where some are easier than others.
This aspect of FSD has always fascinated me and I'm a little surprised it doesn't get more discussion. Meeting halfway. At what point could/would/should FSD influence the environment around it?
For example - a poorly painted road sign*. Tesla/Waymo could say "We cannot support L5 FSD on this road until you fix this sign." If it meant a step forward in autonomy, Tesla/Waymo could even offer to share the cost of that improvement!
There are a million reasons why implementation of that would be problematic. Costs and incentives would be all over the place. But I am more interested in the framing: The machines are the ones that need to adapt. Which is essentially hoping for continued hardware improvements or a spaghetti mess of if/else statements. ie "do this weird thing if you see this other weird thing in front of you". Can we get rid of the weird thing and avoid the engineering challenge altogether?
* Yes, this is an overly simple example. Some environment changes could be so large that they would require a full redesign of a city/buildings/traffic patterns. But surely there are classes of improvements where some are easier than others.