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>They broke the emerging VR software ecosystem into the open side which many companies supported and a Facebook only proprietary one

What? There used to be a bunch of different VR platforms, and only recently has the industry settled on a single open standard, OpenXR[1], and Facebook was (or at least claims to be[2]) one of the major contributors to that open standard.

There are a lot of things you can criticize Meta for doing with Oculus, but opposing open standards isn't one of them.

[1] https://www.khronos.org/openxr/

[2] https://developer.oculus.com/blog/openxr-for-oculus/



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