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> And “he made a few good games” is really dismissive. He doesn’t launch a new game every year, but his admittedly short list of projects is 100% wild commercially and critically successful.

How is that dismissive? He has indeed made a few good games, but making good games doesn't certify you as a language designer any more than it makes you a good plumber or equinologist. Hollow Knight is my favorite game of all time, immensely successful both critically and commercially, and yet if Team Cherry were to release a programming language I reserve the right not to be terribly excited about it.

> But Bryan Armstrong is on the front page

OK, Bryan Armstrong is an asshole. I can call two people an asshole. I can call more people than that assholes too, if it comes to that.

> Asshole

Because I'm dismissive of Jonathan Blow? Listen, if you want to fanboy/girl your brains out over the guy, be my guest. He just doesn't impress me all that much and I don't think "aspy and curt and convinced he's right" is anything remotely approaching an excuse for poor behavior. I've been told I'm on the autism spectrum, too, yet I manage not to act like an asshole. Though clearly you disagree.



The cherry-pick quotes from parent and refute is the laziest form of argument on HN.

In this instance, it allows you to blow past the few concrete examples amongst many that I cited where Jai is trying new things in the language space. It’s not hard work to learn a little about Jai. Jai may be an utter failure, but it’s not a toy or hobby, it’s being co-designed with an interesting game engine that looks pretty hot. It’s at least as expressive as C99, compiles way faster on modern gear, targets LLVM and x86, it’s at a minimum interesting.

Calling someone who does their homework a “fanboi” is A-ok, but someone else is looking for an excuse for poor behavior?




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