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I chose it due to the type system. Nearly every piece of data is optional. I need to compose these pieces of data to form a full set and apply that set of rules to a system. Haskell made a lot of things work out really well:

* embedded DSL for describing things with minimal syntax * types to enforce my invariants * immutable data + STM to protect my shared data structures * multithreaded/async code is easy to work with * deterministic outputs given inputs

but it was headaches in a lot of ways:

* exceptions - still not sure I’ve handled all exceptions gracefully * culture - most teammates are intimidated by Haskell (and types) * ecosystem is behind (Rust has exponential usb acceleration vs Haskell’s constant pace)

While I’m proud of the outcome I would have chosen differently now that I’ve seen the other side and have the project done. The inertia I was fighting required far too much energy




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